![]() this is loaded using 'Load layout' NOTE this feature is disabled in the HTML version Using the name entered in the text field, save the current layout of your buttons, stream, button names etc. Mouse over a button to see its current bind Press Default to reset all rebound buttons to their original state Your Input Stream will recognise this change Press a button below followed by a physical input (keyboard only) to change the trigger for the pressed button to that new input Disable a button output by having "-" alone in its custom name box Changing the text in the boxes below will change the text of its corresponding button press in the stream (for example, putting JUMP in the box labeled CROSS will output 'JUMP pressed' if other Stream settings are default) NOTE buttons are always written as if they are playstations buttons by default ![]() The speed at which animated buttons will play (this will only apply to your custom buttons as all others are not animated) L and R Multiplier adjusts the distance the stick will move when it is pushed in a direction, setting this higher means your stick will move further when pushed L and R Deadzone are the deadzones for your left and right analogue sticks, settings this higher means your stick will only activate when it is pushed further Left and Right checkboxes when ticked will stop the stick from hiding when no inputs are detected, aka the active state will always be visible Enable to force the window to never drop behind other windows ![]() Enable to hide the window bar and edges Ensure the background color A (Alpha) is set to 0 Enable to make the background of the window transparent Paste your font here and name it 'font' To set your custom font, open the save file location and go up one folder Decide whether your Input Stream will align left, center or right of its window ![]() NOTE the stream can be manipulated when edit mode is enabled if S is held on the keyboard Changing this setting will change how these are output (press and release, press only or hidden). Your inputs are displayed one after another as text, this appears by default in the bottom left of the screen. Decide whether your displayed buttons have an unpressed display, FALSE means they will be invisible until pressed Select the appearance of your input display NOTE buttons are always written as if they are playstation buttons Select which object to recolor (then recolor with color picker above). Press ? in control menu to see controls (right click to show menu when hidden) or read that information below: To remove the background for your stream use the Chroma Key options in your streaming software and crop any unnecessary edges. It would certainly be a good idea to read it before using the software, and a list of compatible devices is also available here.Display your controller inputs in a highly customizable display, PS4, Xbox and Switch buttons available, works with most controllers. While local documentation is not available, the developer has provided you with a configuration guide on the project's GitHub page. Once configured, joystick movements should be displayed in real-time, and you can place the overlay anywhere on your screen. The models are displayed on a flat colored background, the intention being to allow you to apply a chroma key and use them as overlays with streaming software such as OBS or XSplit. The Joystick Proxy utility is used to select the devices that will be enabled, while the Joystick Visualizer application generates the 3D models. Once you’ve unpacked the archive, you will notice that there are two executable files in the directory. It supports a number of popular devices and comes with detailed documentation. Joystick Visualizer is an open-source application that generates a 3D model of your joystick, which can be used as an overlay by your streaming software. While you can take the simple route and just have a camera recording your hands, it is also possible to generate a real-time 3D representation of the devices. Many streamers and content creators like to show viewers their controllers or mouse and keyboard while playing, and there are several ways to go about this.
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